When attacking twice, your chance to hit is higher than when only attacking once. You also have proficiency with a poisoner's kit; go harvest some venom off of a friendly druid's giant poisonous snake form or a wizard's poisonous snake familiar. This site works best with JavaScript enabled. To gain your ability modifier on the damage of the off-hand attack, you need to acquire the Dual Wielding fighting style from either the Fighter (level 1) or the Ranger (level 2). The secret lies in attacking twice which you cannot do with two rapiers unless you take the Dual Wielder feat. Which is why players use daggers and short swords. On the other hand, a whip proficiency allows for safe thwacking from a distance, and with "Spell Sniper", could pair well with "Booming Blade" for crowd controlthis has the heavy toll, though, of ignoring Extra Attacks. Answer: Normally, no since the rapier does not have the light property. It is characterized as quick and incisive because of its form. \text{Two Daggers}= \text{Hit Chance}\times(1d4+3)+\text{Hit Chance}\times(1d4)+\text{SNEAKATK}\\ WebShortsword - Equipment - D&D Beyond Equipment Shortsword Shortsword Type: Martial Melee Weapon Cost: 10 gp Weight: 2 lbs Proficiency with a shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it. Hes well-versed in a variety of gameplay options and topics for DND and as a DM, no matter what DND-related subject youre struggling with, Arthurs got an answer for you. Please play around with the parameters, however, for all the ones I tried, the daggers are better. Do you want a weapon with higher damage? If you Google "smallsword" you'll get some real life examples. However, you should be aware that doing so reduces the damage you can do with your crossbow by one step. 2023 Wizards. A wizard could dual wield scimitars because of their Mage Hand spell. For the assassinate case you do still need to hit first and the +1 improves the odds of that by 5%. The first two benefits are pretty straightforward; an increase to a favorite stat and a boost in defense is always welcome. Here is a list of them along with their rarity and the sources they originate from. If you do so, you don't gain a benefit from using two hands, since the goal is to use a light weapon in each hand as much as possible. I am not a particularly experienced D&D player, so if there's anyone with knowledge over this, please help me understand it all. That said, if you were using light weapons, you would still have the choice of disengaging or going for the offhand attack/sneak attack after a miss with the main Attack action. Daggers can be thrown if you have a faster enemy trying to kite you, or easily concealed on your person to assassinate somebody at a no weapons allowed dinner party. When I got into tier 4 AL play I DID find myself a vorpal scimitar. That means you have to get both 40% chances of not landing attacks in order to lose out on sneak attack's damage, which means an 84% chance of landing sneak attack with two dagger swings in contrast to one rapier attack's 60%: So, continuing with the 60% hit chance, the two dagger's average damage per turn is: ((d4 + 3) * .6) + ((d4) * .6) + ((1d6) * .84). Then, provided you used the Attack action with your main thing, you could use a bonus action to attack with the off-hand handaxe for 1d6 damage, NO +3.To do this with rapiers you would need the Dual Wielder feat, which eliminates the requirement for the weapons you're holding to be 'Light'. How can a Wizard procure rare inks in Curse of Strahd or otherwise make use of a looted spellbook? Finesse: Use Dexterity or Strength for Attack and Damage Rolls. Shortbow. I basically added the "Off Hand" trait to 1d4 Light Weapons, which allows them to be used for an Attack as a bonus action (no damage modifier, as per TWF). Luis Hendricks is a master of his domain. Aside from the optics of using a rapier, this is why I But given that shortswords are finesse, light, and piercing, they fit the bill as capable of dual wielding swords. Thinking of starting ANOTHER thread asking why Epic Boons haven't been implemented? But obviously you'll hit more often with the shortsword than the rapier. In 5E, can you dual wield rapiers? Play the ruling according to what makes the most sense to you. If you want to use BOTH weapons in one turn, you must use your action to do so. It is a unique weapon because it is the only weapon available in the Weapons Table that is a martial melee class and only has the finesse property. The main difference is that the scimitar deals slashing damage, while the rapier and shortsword deal piercing damage. Short swords are light. Why you shouldn't start ANOTHER thread about DDB not giving away free redeems on your hardcopy book purchases.Thinking of starting ANOTHER thread asking why Epic Boons haven't been implemented? The tip of the blade should be sharp for cutting purposes. You also add in the appropriate ability modifier to the attack roll along with your proficiency bonus if you are proficient with the weapon you are using. When battling with two weapons, you can add your ability modifier to the damage of the second strike. I would definitely allow it, without requiring a feat; It's mildly. The best answers are voted up and rise to the top, Not the answer you're looking for? If both attacks strike, you deal more damage on average then a 5e rapier. Does it matter which weapon I attack with first when two-weapon fighting? \text{Rapier}: 5-17 \text{(Avg. 1d8+DEX out to 150'. Historicalrapiers are actually very big things and do not dual-wield well at all. What is the context of this Superman comic panel in which Luthor is saying "Yes, sir" to address Superman? Choosing a weapon is like picking candies from a candy store; there are so many to choose from, yet you cannot have them all. The word rapier, according to wikipedia: The word "rapier" is a German word to describe what was considered to be a foreign weapon. The third trait that grants finesse, however, is a hidden gem. Expected result answer. A rapier is a martial melee weapon that deals 1d8 piercing damage, costs 25 gp, weighs 2 lbs., and has the finesse property. It's 1d6+DEX out to 80'. The first choice is scimitarsand I enjoy the style personally. You can far more easily use a shortsword in each hand than two rapiers due to their balance, style, and length. Grey Brown Paint Color Sherwin Williams, The more focus points the more flexibility in picking which part of the scene to focus on. As a general note on DPR calculations: remember that any "overkill" damage in D&D is lost, so if your target has 1hp left doing 20hp of damage to them is no better than doing 1hp. This effect increases the benefit of reliability in damage over maximum theoretical damage. I find myself drawn to three "styles" for a Bladesingereach with their strengths & weaknesses. Short Swords: Great choice if you plan on two-weapon fighting. Why Rapiers are Great: Painfully Sharp (1d8 damage). The pommel, cross guard, and grip were similar to a bastard sword. @bastijn these comments don't appear to be suggestions to Dale nor requests for clarification--it seems you've got the makings of your own "use booming blade!" Plus its fun to play a character like Indiana Jones only with Fire Bolt instead of a gun. It doesn't effect your (excellent). \text{Two Daggers: } 0.5\times(2.5+4)+0.5\times(2.5)+0.75\times(10.5) = 12.375 \text{ [4.5]} \\ You'd still get the to-hit modifier, yes. Plus, hes worked online and on tabletop games too. I guess that might be so DMs can add their own weapons etc. Two-weapon fighting is overrated. I thought of the rapier concept too but then the more I looked into it, I saw that dual wield is a rater awful feat. If you can hide every single turn (which you probably should not be able to do in most cases), then yeah the Elvin Advantage archer rogue does good damage. eduardo franco turbotax commercial spanish. This site works best with JavaScript enabled. Read more to find out if it is the right weapon for you. In order to be able to attack with two Rapiers you will need the Dual Wielder feat because they are not light. Then, as a bonus action, you can make an attack with the weapon in your off hand, but you don't get to add your ability modifier to the damage of that attack. A wizard can hold both a longsword and a staff without an issue, and your rogue could hold two rapiers without issue. The reason is that if you attack with two weapons, your damage potential increases by a lot. So, why would I take the Two Daggers instead of the Rapier? There are certain exceptions to this rule. Now on the (very) rare occasion when I get to play that character, he zooms around the battlefield lopping off heads. Rapiers varies in shape, length, breadth, and hilt arrangement without a doubt. Rapier's not on there. If your chance of hitting something is 50%, but you're attacking with two short swords, your average weapon damage with your short swords is 2.625 and your average sneak attack damage is 5.25. Usually, the ability modifier used by most weapons is the strength modifier. My rogue leveled up to 2 at the end of the session. Should you choose the heavy 1d12 slashing damage-dealing greataxe? +1 for the other uses of bonus action for rogues. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. As such, your Dexterity will become 18 with a +4 Dexterity Modifier. If my math does not fail me that calculates as follows: The question is, then, is it better to attack once knowing that if you hit, you stand a chance of getting full damageor better to attack twice, knowing that if you miss the first time you at least get a second shot? $$. Whether you are a swashbuckling rogue, a bard with a bit of dexterity, or just a gentleman who prefers fighting in a civilized fashion a Rapier is a classic weapon for a classic player. with the extra attack, you only get one extra onhand attack with two-weapon fighting, while the two-handed weapon wielders would get a second entire attack. Answer: The rapier (1d8 piercing damage) and the longsword (1d8 slashing damage) deal the same amount of damage while used on one hand. 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